![]() Published in the Fall of 1993, Pyramid Issue 3 features Designer's Notes for GURPS War Against The Chtorr and the first edition of GURPS Vehicles, an article on Tech Magic in GURPS, and a Toon take on the World of Darkness called "Hampire: The Masked Ace Raid." Plus the latest Industry. There is also Designer's Notes for GURPS Vampire Companion and GURPS Bestiary 3/e, support for Ogre. ![]() Issue #2 of Pyramid magazine features some of the industry's leading players – Steve Jackson, Mike Pondsmith, Erick Wujcik, Mike Stackpole, and Loyd Blankenship - writing about what they see in gaming's future. The issue that started it all! Pyramid 1 is 72 pages of gaming goodness, including Designer's Notes for GURPS Atomic Horror and GURPS Supporting Cast, rules for giant monsters in Ogre, and The Hole – a multi-genre campaign background for any game system that is still a reader favorite 10 years later. ![]() Included are the popular campaign setting "Sprockets," high-powered rules like "Brain Hacking" and "Willful Weapons," source info like "Low-Tech. Now you can get these rare articles in one place. GURPS fans, rejoice! This 128-page book reprints 19 of the best GURPS items from the print issues of Pyramid Magazine.
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